by admin | Jun 21, 2022 | Developer Weblog
It was going to be a paid DLC, but we released it for free because we have “good judgement.” Now, we’ve restructured in a major way. We’ve got a lot of news, some good, some bad, some weird, some boring. So we’ll skip the last one and get...
by admin | Dec 4, 2021 | Developer Weblog
It’s 2.35am. I’m too excited to sleep :/ Felix would be so mad if he found out. I’m supposed to be in bed at 9pm sharp and asleep by 10pm. My name is Pete Casale and I am a Battlecruisers addict. So many cool things happened recently. We’ve got a lot of interest, it...
by admin | Dec 4, 2021 | Developer Weblog
We’ve got a totally sweet team of Mechawekavengers: a term everyone hates including me, but I use it out of spite. Chimey! Chimey is our Game Producer and already has won 2 awards for our forthcoming production! Chimey’s name is actually Felix but since we...
by admin | Sep 29, 2021 | Developer Weblog
And with that little piece of good news, it’s time to read an excerpt from the New Earth Times. Issue 304THE NEW EARTH TIMES September 25, 2330 MORE PRECURSOR ARTIFACTS FOUND Just yesterday, off the coast of Brazil, esteemed captain and good girl DogSquared had...
by admin | Feb 14, 2021 | Developer Weblog
I am pleased to announce that we have not yet failed! In fact, statistically, we have a greater than 50% chance of success in our first year! As opposed to failure in the first year. Perhaps I underestimated the number of other people who also like explosions?...
by admin | Feb 9, 2021 | Developer Weblog
Day One: We hit the launch button and the first wave of sales far surpassed the twelve Felix expected, god bless his little face. At once, we thought, could we quit our jerrrbs and work on Battlecruisers full time? Day Two: This happened. We’re still there now...